AI Insights · Timothy · January 2022
Top 5 Pokemon Collector Games on Android in Central America Q4 2021
Explore the performance of the top 5 Pokémon collector games on Android in Central America during Q4 2021, including weekly downloads, revenue, and active user trends.
The fourth quarter of 2021 saw notable trends in the performance of the top 5 Pokémon collector games on Android in Central America. Here’s a detailed look at how each app fared during this period.
Pokémon UNITE, published by The Pokémon Company, experienced a significant drop in weekly downloads from 339K at the start of the quarter to around 24K by the end. The weekly revenue also showed a declining trend, starting from approximately $29.5K and ending around $10K. Active users followed a similar downward trend, decreasing from over 1M to about 156K by the end of December.
Pokémon GO by Niantic, Inc. maintained a relatively stable performance. Weekly downloads fluctuated between 40K and 67K, while weekly revenue peaked at approximately $44K in early December. The app's active user base remained robust, hovering around 3.4M for most of the quarter.
Monster Box from Yso Corp saw a steady decline in weekly downloads from 106K at the beginning of the quarter to around 23K by December’s end. The weekly revenue remained low throughout, peaking at $132 and ending at $18. Active users decreased from approximately 201K to about 53K over the quarter.
Zookemon - Wild Pets by Homa launched mid-October and saw its weekly downloads peak at 79.5K in mid-November before tapering off to around 26K by the end of December. Weekly revenue remained minimal, peaking at $36 in the final week of December. The active user count showed an upward trend initially, peaking at around 85.6K before stabilizing around 34.8K by the end of the quarter.
Slugterra: Slug it Out 2 from Nightmarket Games displayed relatively stable performance throughout the quarter. Weekly downloads ranged between 12.8K and 23.6K, while weekly revenue varied slightly, peaking at approximately $1.2K in the last week of December. Active users showed a gradual increase from around 65K to roughly 57K by the end of the quarter.
These insights are derived from Sensor Tower data, providing a comprehensive view of the performance metrics of these popular Pokémon collector games. For more detailed insights, visit Sensor Tower.